![]() ![]() Lifeline now gives you experience points for the removed creatures. Breathing Room kills all creatures on screen but takes 99% of your health now. Tough Reloader now makes you invulnerable while reloading. It also makes monsters bleed after being hit. Melee now does a lot more damage and works even when you have shield enabled. Fatal Lottery now gives you 66k experience points. Grim Deal now gives you 66% more experience instead of 6%+6%+6%=18%. ![]() Instant Winner gives you 5k points or 10% of your total points which ever is the highest. Sharpshooter also doesn't slow down reload but you get one extra bullet to your clip instead. Highlander doesn't take damage from Ammo Within. Hot Tempered now erupts every 2 to 5 seconds instead of 2 to 10 seconds and shoots firebullets and plasma now. Man Bomb now makes you explode each time you collect a powerup instead of just standing still for a few seconds. Ninja now has 50% chance of dodging an attack instead of 33%. Ammo Within now shoot FIREBULLETS while you're reloading. New perk Bad Blood which slows down enemies and makes them weaker (less HP). ![]() ![]() You will also do 50% more damage all around if you've also got Reflex Boosted perk. It doubles the reflex powerup duration and you'll do 10x damage during the slowdown. Anxious Loader perk is now replaced with new perk Slow Time, High Damage. This should make some of the multipickable perks an option as well. In practice, if you score 500k, you will now get 3 perks more. This simply means you will get more perks. Perk experience level requirements for level 7 and up have been lowered significantly. NOTE: these changes may result in game breaking combos, so we may need to remove some ridiculously high scores from leaderboards during beta. Use the Betas tab there to toggle your game between the latest stable or the latest beta release.) (Right click the game in your Steam games library, and select Properties. New beta version is now available at update_beta branch. So we're cooking the next Crimsonland update. ![]()
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